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1. Friendly fire issues. - in Player Features and Ideas Discussion [original thread]
1. Cause a imitation Passive lock When a friendly BS wants to rep,sensor boosts, etc. me. i find it innoying and confusing when a friendly targets me and i get all figity when i see that yellow box. IMHO it should be an option. 2. Friendly fire, ...
- by Neko Makai - at 2006.03.23 05:46:00
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2. Solution to Logout tactics - in Player Features and Ideas Discussion [original thread]
Its quite simple, make SS easier to find and ships that have recently engaged not logout till they are 1 minute without engagement. Linkdead ppl in battle do not disappear and only pod will warp off to a SS and can instalog since pods themselves c...
- by Neko Makai - at 2005.06.04 18:09:00
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3. Improving 0.0 for Alliances thread [Detailed] - in Player Features and Ideas Discussion [original thread]
Here is a thing id like to add. Since in reality, a well locked down system full of POSs should not be so easy to sneak in and SS while slowly gaining forces inside an alliances home system. Solar System Sensor Array Small, Medium, La
- by Neko Makai - at 2005.06.04 17:59:00
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4. Sensor View - in Player Features and Ideas Discussion [original thread]
Bump for great idea, shoulda renamed ur topic to "Solution to SS and Dead space" though.
- by Neko Makai - at 2005.06.04 17:39:00
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5. Insta-idea & More - in Player Features and Ideas Discussion [original thread]
Edited by: Neko Makai on 04/06/2005 05:55:16 i have a some ways to get rid of instas without sacrificing travel speed. 1. Change the way overdrive injectors work or make a similar INDY module. Instead o
- by Neko Makai - at 2005.06.04 05:32:00
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6. Music - in Player Features and Ideas Discussion [original thread]
least u have music, i havent had audio since 3 months ago patch...... Spash screen bug junk, had to set audio == 0 in pref T_T
- by Neko Makai - at 2004.10.12 04:42:00
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7. Music - in Player Features and Ideas Discussion [original thread]
least u have music, i havent had audio since 3 months ago patch...... Spash screen bug junk, had to set audio == 0 in pref T_T
- by Neko Makai - at 2004.10.12 04:42:00
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8. Tactical Mobile Jumpgate - in Player Features and Ideas Discussion [original thread]
traveling is meant to be boring, whats the point if u can run from the back of period basis to empire in 3 jumps, Not only would it reduce cost for EVERYTHING. DIstances add isk value. What i would agree upon is something like a tactical warp gat...
- by Neko Makai - at 2004.10.10 16:16:00
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9. Tactical Mobile Jumpgate - in Player Features and Ideas Discussion [original thread]
traveling is meant to be boring, whats the point if u can run from the back of period basis to empire in 3 jumps, Not only would it reduce cost for EVERYTHING. DIstances add isk value. What i would agree upon is something like a tactical warp gat...
- by Neko Makai - at 2004.10.10 16:16:00
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10. Resistance Debuff LOL - in Player Features and Ideas Discussion [original thread]
Ill give yas a topic... Well i know we are gunna cry "gawd no not EQ" But since we do have resistance enhancers why not have items that reduce resistance on ships. But someone give me an i idea so it isnt too exploitable. For some reason i have a...
- by Neko Makai - at 2004.10.03 07:14:00
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11. Resistance Debuff LOL - in Player Features and Ideas Discussion [original thread]
Ill give yas a topic... Well i know we are gunna cry "gawd no not EQ" But since we do have resistance enhancers why not have items that reduce resistance on ships. But someone give me an i idea so it isnt too exploitable. For some reason i have a...
- by Neko Makai - at 2004.10.03 07:14:00
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12. Reworking of scouting and exploration designs - in Player Features and Ideas Discussion [original thread]
How bout have a mode for alliance access... This could open up a whole new idea for actually forming alliances in Shiva (since currently paying x mil a x month for features explained seems kinda unfavorable for the x mil) Have certain ships with g...
- by Neko Makai - at 2004.10.03 06:58:00
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13. Reworking of scouting and exploration designs - in Player Features and Ideas Discussion [original thread]
How bout have a mode for alliance access... This could open up a whole new idea for actually forming alliances in Shiva (since currently paying x mil a x month for features explained seems kinda unfavorable for the x mil) Have certain ships with g...
- by Neko Makai - at 2004.10.03 06:58:00
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14. Proposed war system - in Player Features and Ideas Discussion [original thread]
Wow, very well thought out without any holes for me to comment on. At first when i started reading i was sceptical of certain exploits ppl can use it against. But u seemed to have a solid system. If this was every implimented it would definetnly m...
- by Neko Makai - at 2004.06.19 08:27:00
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15. MP3 player - in Player Features and Ideas Discussion [original thread]
If u dont like the Eve in game Mp3 player(tweaked), Use winamp, it has such low CPU usage and plus u can use Hotkeys.
- by Neko Makai - at 2004.06.19 08:10:00
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16. Suggestion for Turrets - in Player Features and Ideas Discussion [original thread]
Edited by: Neko Makai on 09/06/2004 07:38:57 Having a large turret be able to use any ammo is bad IMO. It grant the BS with more of a Multipurpose ship then it already is. Unless of course changing size ammuntion is only possible in stations. ...
- by Neko Makai - at 2004.06.09 07:35:00
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17. NPC Aliens, Monsters, and drug manufacture... - in Player Features and Ideas Discussion [original thread]
Love the idea, anything that add more diversity and roles in EVE will make it a better place.
- by Neko Makai - at 2004.06.09 07:32:00
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18. We need a way to control alt abuse. - in Player Features and Ideas Discussion [original thread]
Any ideas? One i can think if is making the deletion of an alt quite long. Maybe for the first month of signing on EVE, your allowed as many deletions as you need. But after first month, you should really have what you need. I would like somethin...
- by Neko Makai - at 2004.06.09 07:32:00
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19. NPC drops should change. Builders need more diversity. - in Player Features and Ideas Discussion [original thread]
Edited by: Neko Makai on 09/06/2004 07:46:41 Yes yes, its quite nice to find a multimillion dollar drop after hours of killing, but dont you think its kinda flawed? Why can we make prototype weopons and howcome our deticatied builders can make...
- by Neko Makai - at 2004.06.09 07:23:00
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20. Real life, and how it should effect gaming.(and some rant about NPCs) - in Player Features and Ideas Discussion [original thread]
Ok, how many times you have heard ppl posting about "In RL...", then hear someone say "Its just a game...". IMHO i think real life scenarios in a game make it better, and eventually games will be just like RL. Im tired of ppl griefing ppl about h...
- by Neko Makai - at 2004.06.09 07:12:00
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